Small update, but those difficulty tweaks are quite delicate. If you have feedback on the difficulty curve during a run or when going up difficulties (especially 15+), please let me know via [url=https://discord.com/invite/jbCvcsUA82]Discord[/url] or [url=https://twitter.com/Ludokultur]Twitter[/url]! [h2]Patch notes (v0.58)[/h2] [list][*] Slightly increased difficulty scaling throughout a run (i.e. later levels are a bit harder). [*] On difficulties 15+ you now get a random starting item (to help deal with early levels on lower health, and also increase long-term variety when starting a run). [*] Super minimal mouse movements do not disable controller mode anymore. [*] Various balancing tweaks and bugfixes. [/list]