Demo Update v0.55
Author: Ludokultur,
published 11 months ago,
Many thanks to everyone who played the demo so far and gave feedback via DM, [url=https://discord.com/invite/jbCvcsUA82]Discord[/url] or [url=https://twitter.com/Ludokultur]Twitter[/url]. This is the first time the game is exposed to a public audience and your feedback is invaluable when it comes to polishing the game on its path towards full release! ❤️
[h2]Patch notes (v0.55)[/h2]
[list]
[*] Balls now lose less speed when bouncing off of obstacles at obtuse angles.
[*] Changed Mirror, Parting Present and Telekinesis items to roll their activity at the start of your turn, so you can plan your shot around them.
[*] Improved controller aim smoothing.
[*] Added initial difficulty selection for new players. Also, difficulties up to level 9 are unlocked from the start, but the difficulty unlock curve beyond that is a little more flat.
[*] Added main menu particles.
[*] Added combo kill counter.
[*] Various UI fixes and improvements.
[*] Several balancing changes and bugfixes.
[/list]
We've also had the first creators pick up (and thankfully really enjoy) the game, such as [url=https://www.youtube.com/watch?v=OzXcnUVr6P8]Retromation[/url], [url=https://www.youtube.com/watch?v=vWZTiuR62oY]GothicLordUK[/url], [url=https://www.youtube.com/watch?v=jsxQ15oJe2Q]RogueArena[/url], [url=https://www.youtube.com/watch?v=yZQA0LUsYRU]The Indie Buffet[/url], [url=https://rogueliker.com/rack-and-slay-demo/]Rogueliker[/url] and German "friend of the house" [url=https://www.youtube.com/watch?v=lglUx-wdKvY]Wildfremd[/url]. This means the world for a tiny indie operation like this in terms of visibility, so big shoutout to them!