Hello Defiers! We’re over halfway through June, and I wanted to get you all a brief update ahead of our development newsletter later in the month! Introducing the Community Monthly! Going forward, I’ll aim to share with you a few bullet points on our development and any activities you can participate in! [img]https://clan.cloudflare.steamstatic.com/images//45012627/a3f95a1097a9f8099a535c6036dac09b48def540.png[/img] [u][b]Discord Activities:[/b][/u] Last week we started up some build polls. Today is the LAST day to vote on the second of two build options I’ll be recording this week and next. Join us now in [url=https://discord.gg/dV6s7CHHZj]Discord [/url] and drop whatever idea you’d like to see tested against our build kits! See the Discord for more details on the recording/build. Tomorrow is the official Summer Solstice, marking the longest day of the year. The solstice was an important time for Ancient Greece, and we’ll have a couple minor Summer-themed community requests this weekend to celebrate (in addition for some myth-factoids)! Beyond that, we’ll also run a couple voting polls, starting next week, about in-game achievements. If you’re a completionist, now would be your best chance to ask questions and have a say in those initial early access achievements. We might have another set of polls for a possible art asset as well, but that remains TBD. [u][b]Dev Notes:[/b][/u] We’ll save more in-depth highlights for the Deliverance newsletter in a couple weeks, but here's a few quick notes: We’re progressing on population of our “main” island, the Forgotten Crossroads, with enemies, new flora, and important landmarks. Most of our gameplay footage has been taken on the starter island, so we're excited for players to adventure into the lesser-known, but significantly bigger Forgotten Crossroads in August. [img]https://clan.cloudflare.steamstatic.com/images//45012627/99fb382e3b4b709be37e66a365ea2a75ba3351ca.png[/img] UI Art will see a large overhaul this month. You'll know we've shown very little of the UI up to this point. Here's a sneak peak of the arrow selection widget to tide you over a little longer. [img]https://clan.cloudflare.steamstatic.com/images//45012627/9eb1130c0a7a3bdf0e244ce4f770345c1a5df07f.png[/img] Among the updates coming to the UI, we're working on a full-screen map tab. While we work to make it prettier and stylized, here's a blurry and unhelpful glimpse of the Crossroads. You're VERY welcome. [img]https://clan.cloudflare.steamstatic.com/images//45012627/9220b8102502ac9c0abe427bd3229156446d5d06.png[/img] Multiple dedicated team members continue focusing on multiplayer testing and optimization, and we’re excited to see the quest systems in action as well this month! For more information about current development, please stay tuned for our second dev update, coming in a couple weeks. It will include more bullet points and more images, and probably be a little funnier. Cheers for now, -- Traega Monday