Added Electric Boogaloo Consumable (temporarily increases attack cooldown) Added Armour Vial Consumable (Increases armour but reduces speed temporarily) Added Earthen Amulet (Creates a healing area upon killing an enemy) Added Boots of Regret (Reduces armour but increases damage against bosses) Added Energy Core (Increases movement speed on hit) The Standard Jacket and Helmet now belong to the SteelSkin set (Increases armour) Crits now work as intended Added a new Burst status effect (After a certain amount of time, the enemy will explode - damage and radius will scale with however many stacks of Burst the enemy has) Added Leeching Fire gun Computers can now have up to 4 modules each available for the player. The player is allowed to buy these modules with credits, however their modifiers will also apply to future enemies. Added a victory portal which will spawn every 4 stages - enter this portal to “Win” the run without dying. Changed the way interactables work so now the only one that is able to be interacted with is the closest one to your mouse, in a close range in front of your horse. In other words, picking up items is now really intuitive. Reduced the power of some enemies, increased the starting health of the player and also started by equipping the player with a better gun to start with by default