CONTENT!!!!
Author: solarsailstudios,
published 7 months ago,
Okay so this is quite a big update, as it has the most new items I’ve introduced at once. I’m not sure if this is a good idea as it is much more likely to have bugs, but at least it should make the gameplay much more interesting. Let me know what kind of cool combinations you find!
Added Armourer’s Vial - Temporarily Increase armour but reduces speed
Added Electric Boogaloo - Bosts attack speed
Added Great Banner - Increases health regen
Added Osseous Enhancements - Increases max health
Added Temporal Cartilage - Reduced weapon cooldown
Added Void Snail - slows down enemies on hit
Added Steel Ailerons - Increases damage based on movement speed
Added Sterile Slippers - Increases healing
Added Sanguine Devices - Chance to explode upon bleeding an enemy
Added Parasite - leeches health from nearby enemies
Added Party Socks - Increases explosion damage
Added Red Power Boots - Increases number of pellets shot by shotguns
Added Overloaded Circuit - the Set (Includes shock helm, unlocked by John’s questline) increases shock damage
Changed item drops from an individual item weight system to a rarity based item weight (Rarities have a different weight/chance, but each item inside each rarity has an equal chance of dropping). Values still need a bit of tweaking I think but we’ll see.
Improved UI!
Changed some sprites, hopefully to bring more clarity (This still needs some work on the sprites that haven’t been changed)
Burst weapons now have bursts with dynamic burst time so the burst shooting doesn’t overlap the reloading
Fixed Healing stations and NPCs not having the Interact prompt when near