Hey! It's been a while since we last spoke. After a git-pocalypse today (all safe now), I bring to you the second content patch for items, and a boat-load of bug fixes. Some major bugs/features besides items include: - you weren't able to shoot grenades - keeper questline to unlock armadillo was broken after the first dialogue box - music was annoying and is now hopefully less annoying - Brainiac's boss health bar didn't trigger in its first phase - you didn't know what to do (there is now a indicator as to what to do when you are at different stages of the game) - Payne Jones' mines and explosive barrels didn't do the appropriate explosion damage - missiles exploded twice on contact As for the new items, we have a bunch such as the Cerebral Juice which increases a lot of your stats, or the EMP Headset shocking enemies upon killing one. I won't go in depth for all the new items, but right now we have 48 in total! This number will keep rising as I'm developing Void Strife, but the next update I want to do will feature a bunch more enemies to make runs more varied, as right now Void Strife is definitely lacking enemy variety. Please, give the demo a try and let me know of any issues or feedback, and make sure you wishlist! There is also a leaderboard that appears when you die, which shows you the top 5 people in the entire leaderboard. I am planning to change this to be friends only or toggleable, but for now it shows the top 5 globally. COMPETE WITH YOUR FRIENDS! Thank you for reading, have a solid day xx