Water (Early Access 12.0)
Author: Raspberry Jam,
published 3 months ago,
Lots of things have changed this week, with item cooldowns replaced with a new and unique charge system, and 3 hand designed levels.
[list]
[*] Dying/Winning/Exiting the level no longer kicks you out of the level editor
[*] Opening a custom level now resets the game properly
[*] Added indestructible walls
[*] Added 3 new modifiers
[list]
[*] Coins Disappear
[*] Items & Upgrades Swapped
[*] Energy Meter
[/list]
[*] Replaced inventory graphics
[*] Altered cooldown/energy cost of some items
[*] Coins and dropped items now drop into an empty cell if available
[*] Red Presents give you an upgrade instead of an item
[*] Improved Bomb to hurt nearby enemies
[*] Added new upgrade - Water Plus
[*] Improved enemies peeking around corners
[*] Changed Chicken behaviour
[*] Added 3 levels
[list]
[*] Arena
[*] Armadillo Armada
[*] Frigid Ridge
[/list]
[*] Horse boss and Armadillo boss now walk to stay in line of sight
[*] Improved edit mode toolboxes
[*] Hit enemies will immediately become aggressive
[*] Improved Dog and Armadillo collision
[*] Added new item - Shell
[/list]