Rootin' Tootin' Lootin' & Shootin' is OUT NOW in Early Access!!!
Author: Raspberry Jam,
published 7 months ago,
Rootin' Tootin' Lootin' & Shootin' is OUT NOW in Early Access!!!
The game features a new area and a level editor, with more updates to come soon, such as passive items, new level generation and more!
[h2]Additions[/h2]
[list]
[*] Level Editor
[*] Replays
[*] Attack Animations
[*] Achievements
[*] 9 New Enemies
[list]
[*] Cacto
[*] Zombkitty
[*] Fox
[*] Frog
[*] Bubble Frog
[*] Fire Frog
[*] Squiwhirl
[*] Bald Eagle
[*] Swamp Hag
[/list]
[*] 3 New Items
[list]
[*] Sawn-Off Shotgun
[*] Uzi
[*] Flail
[/list]
[*] Tooltips for enemies
[*] Tooltips for inventory items
[*] Tooltips display item cooldown and quantity
[/list]
[h2]Removals[/h2]
[list]
[*] Raccoon
[/list]
[h2]Major Changes[/h2]
[list]
[*] Coins now have a decreasing multiplier instead of disappearing
[*] Reworked Bubble item
[*] Reworked Stealing
[*] Bullets start 0.5 tiles ahead
[*] Changed bullet invincibility logic
[*] Fire is now circular rather than tile based
[/list]
[h2]Minor Changes[/h2]
[list]
[*] Implemented depth buffer
[*] Improved kicking
[*] Directional cursor
[*] Flint faces in the direction you aim
[*] Your selected item is shown being held by Flint
[*] Improved held inputs
[*] Camera now moves smoothly
[*] Throwing an item throws the whole stack, rather than just one
[*] Modular entity files are now supported
[*] Improved controller support for menus
[*] UI Elements shake for additional feedback
[/list]
[h2]Known Issues[/h2]
[list]
[*]There may be occasional lag spikes
[*]Some replays may desync
[/list]