This update is only available on the experimental branch. Changelog [list] [*] Removed DPI scaling on devices that have it [*] Reduced cumulative floating point error in shaders [*] Shaders now use the highest precision floating point format available [*] Added passive items (Press the corresponding number key to toggle each one) [olist] [*] Damage Up - Increases the damage of all your attacks by 1. [*] Sharpshooter - Decreases your damage by 1, Your bullets increase in damage by 1 each turn. [*] Firestep - Leave a circle of fire each time you move. [*] Active Reload - Increases cooldown times by 1, Each time you hit an enemy, your cooldown is reduced by 2. [/olist] [/list]