Early Access 4 (Experimental)
Author: Raspberry Jam,
published 6 months ago,
This update is only available on the experimental branch.
Changelog
[list]
[*] Removed DPI scaling on devices that have it
[*] Reduced cumulative floating point error in shaders
[*] Shaders now use the highest precision floating point format available
[*] Added passive items (Press the corresponding number key to toggle each one)
[olist]
[*] Damage Up - Increases the damage of all your attacks by 1.
[*] Sharpshooter - Decreases your damage by 1, Your bullets increase in damage by 1 each turn.
[*] Firestep - Leave a circle of fire each time you move.
[*] Active Reload - Increases cooldown times by 1, Each time you hit an enemy, your cooldown is reduced by 2.
[/olist]
[/list]