Level Editor (Early Access 11.0)
Author: Raspberry Jam,
published 4 months ago,
This week I've been working exclusively on the level editor, so all the changes here pertain to that.
[list]
[*] Decoupled level editor state from game state
[*] 3D walls and lighting are no longer drawn when editing
[*] You can pan in edit mode by holding the middle mouse button
[*] You can zoom in edit mode by holding shift and scrolling
[*] Added wall texture selector
[*] Selected object in edit mode is shown on cursor
[*] Added exit toolbox with exit lock toggle
[*] You can change the start point of a level by placing Flint
[*] Added an X button to close toolboxes
[/list]