Next Fest!
Author: Raspberry Jam,
published 9 months ago,
As part of Steam Next Fest, I'm releasing a new demo for Rootin' Tootin' Lootin' & Shootin'. I've decided to release it early, since it's ready.
Enjoy!
[h2]Additions[/h2]
[list]
[*] Added Items - Bubble, Rapier, Net, Banana Peel
[*] Added Ambient Occlusion
[*] Added Dynamic Lighting
[*] Added Tooltips
[/list]
[h2]Removals[/h2]
[list]
[*] Removed Combo
[/list]
[h2]Major Changes[/h2]
[list]
[*] All items share a cooldown
[*] Coins now disappear after 4 turns
[*] Changed Tick Boxes into On/Off Switches
[*] Melee attacks can hit multiple enemies
[*] Flames now take up a tile each
[*] The Whip is now a melee weapon
[*] The Lasso more quickly and reliably pulls enemies towards you
[*] Cheese now collects all money on the floor
[*] Coffee now instantly ends your cooldown
[*] Reworked Trickshot Gun - Bullet damage now increases for each bounce
[*] Reworked Gatling Gun - You can ignore its cooldown by firing on consecutive turns
[*] Buffs now work with thrown items
[*] Enemies no longer walk into pits
[/list]
[h2]Minor Changes[/h2]
[list]
[*] Shops are guaranteed to have at least one gun
[*] Enemies can no longer pick up items off the ground
[*] Fixed crash when a controller is disconnected
[*] When you hover over a button, instead of showing an arrow pointing to it, the button gets taller
[*] The Splash Screen and Logo are higher resolution
[*] Multiple wall textures in the same level are now supported
[*] Enemies now show where they will attack before they attack
[*] Bullets use one rotated sprite instead of 8 directional sprites
[*] Stones drop for every 6 walls destroyed instead of at random
[/list]