[list] [*] Added 21 floor tiles to the level editor (WIP) [*] Fixed Hover Boots preventing you from exiting levels [*] Fixed crash when picking up multiple of the same food item [*] Depth shaders now use a higher bit depth [*] Keys are no longer stored in the inventory, instead have their own UI and are automatically used [*] Added 3 new enemies (WIP) [list] [*] Bomb Cacto [*] Donkey [*] Uzi Pigeon [/list] [*] Redesigned rocket projectile [/list]