[list] [*] Added bones [list] [*] You start with 5 [*] Bosses drop 2 bones when defeated [*] Upgrades now cost bones to equip [/list] [*] You can unequip upgrades [*] Every 5th enemy drops a weapon [*] Reduced inventory size from 6 to 4 [*] Upgrades are now proportional to weapon stats [*] Damage can be dealt in increments of a quarter of a heart [*] Added more bullet sprite variations [*] Removed Splash Screen [*] Added sound effect for breaking a weapon [*] Flamethrower projectile lasts longer [*] Added upgrades [list] [*] Glass Cannon [*] Health Plus [*] Random Crits [*] Speed Plus [*] Rocket Boots [*] Lightweight Bullets [*] Fireworks [*] Rogue's Dagger [/list] [*] Added sprites for existing upgrades [list] [*] Heavy Bullets [*] Pitcher's Mitt [*] Smart Bullets [*] Big Bullets [*] Rubber Bullets [*] Eightfold Steel [*] Firestep [*] Loyalty Card [/list] [*] Renamed items [list] [*] Damage Up -> Damage Plus [*] Shot Speed Up -> Shot Speed Plus [*] Bubble -> Bubble Wand [/list] [/list]