[list] [*] Added Results Screen [*] Removed Champion Items [*] Upgrades now have one of four rarities [*] Upgrade price is based on rarity [*] Mines walls have been redrawn and now have random variations [*] Added new Upgrades [list] [*] Cue Stick [*] Magnet [*] Stamina Potion [*] Holy Cross [*] Backup Buddy [*] Festive Potted Plant [*] Sheriff's Badge [*] Dichromatic Butterfly [*] Camouflage Hat [*] Turtle Shell [*] Backstabber [*] Onion Ring [*] Cookies [*] Hotsauce [/list] [*] Added new Item - Smoke Bomb [*] Renamed / retextured some Upgrades [list] [*] Whetstone [*] Bouncy Ball [*] Mega Rush [*] Active Reload -> Reload Gear [*] Random Crits -> Shooting Star [/list] [*] Optimised particle effects [*] Loyalty Card now takes effect immediately upon pickup and removal [*] Presents can now be found in the shop [*] Reworked Homing slightly [*] Flame Wheel now shoots one big fireball [*] Pop Pop now has a slight delay [*] Uzi bullets are a bit slower [*] Bomb now deals 4 damage and does not destroy enemy bullets [*] Bubbles are faster, but slow down over time [/list]