[list] [*] Floor graphics are now drawn one layer at a time, rather than one tile at a time [*] Improved lighting [*] Fixed graphics buffer corruption [*] Improved shader compatibility [*] Depth buffers now use rgba8 instead of rgba32f [*] Tile height, floor and wall are now chosen separately [*] Explosions only destroy walls with 3 or more damage [*] Added more walls and floors to the level editor (WIP) [*] Greatly improved most food items [*] Added new item - Jam on Toast [*] Added new item - Spurs [*] Added new upgrade - Jam Jar [*] Added new enemy - Raven (WIP) [*] Added new enemy - Penguin (WIP) [/list]