Difficulty (Early Access 20.0)
Author: Raspberry Jam,
published 1 month ago,
[list]
[*] Removed buy and throw buttons
[*] Walking into a shop item now buys it
[*] Removed Caltrops
[*] Replaced money multiplier system with a combo meter
[*] Added difficulty levels
[olist]
[*] Base difficulty
[*] You have -2 health and bandages cost +100%
[*] Items have 50% less durability
[*] Enemies can't hurt each other
[*] Enemy bullets move 50% faster
[/olist]
[/list]
Known Issues
[list]
[*] Some walls do not render properly
[/list]