CHANGES - Made rain FX less ugly and weird. - Map grid labels (A4, D6 etc.) are now visible on sensor screen for all missions. - Altered Liberation terrain to provide more ground cover with small hills and craters. - Changed crosshair visuals to be clearer (in prep for big HUD overhaul). FIXES - Fixed an origin-shift related issue which was causing the world to jitter and freak out in some missions. KNOWN ISSUES (Working on it!) - Some trees are floating in Liberation (sorry, lots to do at the moment!)