[h2]FIXES[/h2] [list] [*] Fixed an issue where the public-testing branch was crashing on startup for WMR users. [/list] [h2]KNOWN ISSUES (Working on it!)[/h2] [list] [*] Knuckles controllers can only pinch-grip controls when the hand is otherwise fully open (high priority - fix on the way!) [*] Vive wands do not have good button mapping and may struggle to control weapon cameras and switch weapons (high priority - fix on the way!) [*] Grouped weapons must all be aimed independently (this will change soon) [*] Resupply helicopters will sometimes drop crates just out of reach of immobilised mechs, to taunt them [*] If you die, the post-death spectator mode places your hands slightly too far away from your IRL wrists. [*] Legibility of clipboard briefings may be poor on some systems. [/list]