[h2]ADDITIONS[/h2] [list] [*] Added an option to toggle-grip VR joysticks (useful for Vive wand users). [/list] [h2]CHANGEs[/h2] [list] [*] Vive wands can now tab through the manual by pressing the trackpad. [*] Vive wands can now open the midgame menu by clicking the left trackpad. [*] Vive wands can now recenter by clicking the right trackpad. [/list] [h2]FIXES[/h2] [list] [*] Fixed an issue where OVRLRD would become unstable when failing Point Defense. [*] Fixed an issue where spectator cam would be in second-person mode by default. [*] Fixed an issue where pressing on the Vive trackpad would take a high-res screenshot and hang the game briefly. [/list] [h2]KNOWN ISSUES (Working on it!)[/h2] [list] [*] Knuckles controllers can only pinch-grip controls when the hand is otherwise fully open (high priority - fix on the way!) [*] Vive wands do not have good button mapping and may struggle to control weapon cameras and switch weapons (high priority - fix on the way!) [*] Grouped weapons must all be aimed independently (this will change soon) [*] Resupply helicopters will sometimes drop crates just out of reach of immobilised mechs, to taunt them [*] If you die, the post-death spectator mode places your hands slightly too far away from your IRL wrists. [*] Legibility of clipboard briefings may be poor on some systems. [/list]