'NewMe NuMe LuMe: Alien Wars' - June Game Development Update!
Author: Ho RaBii,
published 4 months ago,
Firstly, please understand that this message has been written using a translation tool and may have issues with clarity.
[img]https://clan.cloudflare.steamstatic.com/images//44912768/a40a51455540e85b3f9bc254eff28e32f6eb5e74.png[/img]
Hello everyone!
Wow, more than half of 2024 has already passed!
How are you all doing?
Since my last update at the end of May, I've continued to work on adding new stages to the game.
However, I thought you might be curious about how far I've come since then, so I decided to share an update on this past month's game development!
Please see below for more details:
[u]1. Player Selection Screen[/u]
[img]https://clan.cloudflare.steamstatic.com/images//44912768/6a69a8fd7b25d5a3a77b194d0c94107d89f80a35.gif[/img]
- At the initial title screen, you can choose an additional stage, and selecting a stage will take you to the player selection screen.
[img]https://clan.cloudflare.steamstatic.com/images//44912768/e16f0b804cb5eb01019a5e37e99ccf5a3a684c34.gif[/img]
- After selecting a player, you can learn about the key controls, and the keyboard allows modifications to these controls. (Gamepad control modifications are not available).
Creating this took almost three weeks, occupying most of this month.
Looking back, it seems like there wasn’t much to make, hahaha...
[img]https://clan.cloudflare.steamstatic.com/images//44912768/2a24d8fff9f017daf08c1dd15855d480dd8b90c5.png[/img]
For more about additional players, please refer to the test play below!
[previewyoutube=xkYl6OmU9Kw;leftthumb][/previewyoutube]
(Note: The video was mistakenly made at 24 frames per second, but the actual game runs at 60 frames per second!)
[u]2. Stage 1 Enemies[/u]
[img]https://clan.cloudflare.steamstatic.com/images//44912768/6ccfb628bd6c56d3c6c118faed9434e32f71917c.gif[/img]
[img]https://clan.cloudflare.steamstatic.com/images//44912768/58ed270fc44cbab0a6103a33829eaed5a0fcbdc0.gif[/img]
- Dots for regular enemies and bosses that will be added to Stage 1.
Based on feedback that the existing stages were quite challenging,
the additional stages are being designed to be easier!
This is where I'll end this announcement.
If you could let me know through the link below about any difficult enemy patterns or level of difficulty you've experienced, I will actively take it into account!
https://steamcommunity.com/app/2855660/discussions/0/4364628673432078457/
[img]https://clan.cloudflare.steamstatic.com/images//44912768/f066b7169d7454968b7130477ca309379cfa7269.png[/img]
[img]https://clan.cloudflare.steamstatic.com/images//44912768/740bb99bd03fb46d5e54ac2cfe6d0417a7c2261a.png[/img]
Thank you very much for your interest in the game I developed!