New Pathfinding System & More
Author: kalamayin,
published 5 months ago,
Hello Khans,
I’m Cevozby from Oba Games, and I have a fantastic update for you this week. Here’s what I’ve been working on over the past two weeks:
[h2]New Pathfinding System:[/h2]
One of the biggest challenges in our game was the inability to directly order your units to execute complex tactics. Now, with a Door Kickers-style pathfinding system, you can!
How it works:
First, left-click on the unit you want to command. Then, left-click and hold again to start drawing the path line.
[img]https://clan.cloudflare.steamstatic.com/images//44297973/9905a52846aaafcb523801810cb0f875ce3955ac.gif[/img]
Once you’ve finished drawing the path, simply release the left click.
[img]https://clan.cloudflare.steamstatic.com/images//44297973/178094daa161bf1bc4b8ade7fbce43a063f8aff0.gif[/img]
If the path disappears after clicking somewhere else, don’t worry—it will reappear when you click on the unit again.
[img]https://clan.cloudflare.steamstatic.com/images//44297973/3f04179ffcd7965cb71549d29576395734574595.gif[/img]
If you don’t like the path you’ve drawn, right-click on the unit to delete it.
[img]https://clan.cloudflare.steamstatic.com/images//44297973/b67ef658c62ddec3a9fc7670d9fb30a339b664d1.gif[/img]
In most cases, your unit will follow the path you’ve set.
[h2]Japanese Language Support:[/h2]
I’m excited to announce that our game now supports the Japanese language! This is a big deal for us, as our game draws inspiration from the Kingdom manga. A huge thanks to XX for their contribution in correcting translation mistakes. If you find any errors or misrepresentations, please feel free to reach out via Discord or Steam.
Steam Summer Sale:
We’re participating in the Steam Summer Sale with our deepest discount yet. We’re aiming for a full release later this year, so stay tuned and continue your journey to become Hakan!
Thank you for your continued support.
Best,
Cevozby