Greetings, Mighty Khans! I, Omer from Oba Games, bring you the weekly update as we stride forward towards the Early Access phase, tackling fixes and fine-tuning the game. Here's the detailed rundown: [h2]Update:[/h2] [list] [*] [b]Unit Retreat Movement Improvement:[/b] Units have undergone a retreat overhaul. They now make more meaningful retreats and do so at a swifter pace, leaving the formation behind. [*] [b]Fixture Quality of Life (QOL) Update:[/b] Both the short and long calendars now indicate whether you're playing at home or away, making your scheduling clearer. [*] [b]League UI Page Enhancement:[/b] A new segment has been added to the League UI page, showcasing weekly battle results in the War League, allowing for better tracking. [*] [b]Retreat Logic Upgrade:[/b] During and after retreats, leaders now exhibit more logical decision-making, ensuring a smoother process. [/list] [h2]Fixes:[/h2] [list] [*] [b]Continue Button Correction:[/b] A pesky error that halted battles when not on the tactic page has been fixed. Click that continue button with confidence! [*] [b]Pop-up Bug Rectification:[/b] An irksome bug that displayed results from the last played battles even after the season ended has been addressed. [*] [b]League Result Bug Fix:[/b] There was a bug not tallying cumulative clan performance in battle, counting metrics like units destroyed. This bug has been squashed. [*] [b]Not Move Bug Resolution:[/b] Units were reluctant to move at the start of the battle despite orders. This bug has been fixed, and your units will now charge into action as commanded. [*] [b]League Season Bug Squashed:[/b] A bug preventing progression to the second season has been exterminated. Now, you can seamlessly move forward. [/list] Your feedback is paramount as we refine "Hakan's War Manager." Keep those insights coming pretty pls :) Best regards, Oba Games