Greetings, Mighty Khans! I bring you this week's update as we gear up for the upcoming Early Access launch after the Next Fest. Our focus has been on ensuring a seamless experience. Here's the breakdown of fixes: [h2]Fixes:[/h2] [list] [*] [b]Unit Moving Precision:[/b] Units now head to their designated locations rather than the nearest enemy, providing more strategic control. [*] [b]Clan Economy Clarity:[/b] A color change has been implemented in the clan economy display, offering a more visually impactful representation. [*] [b]Calendar Accuracy:[/b] A bug causing the display of fewer matches in the calendar has been rectified, ensuring you stay well-informed. [*] [b]Audio Volume Adjustment: [/b]The audio now starts at a less overpowering volume at the beginning of the game for a smoother experience. [*] [b]League Table Stats Inclusion: [/b]A bug preventing the inclusion of players' clans in the league table stats has been fixed, providing accurate representation. [*] [b]League Season Reset: [/b]Previous league results are now properly reset at the start of a new season. [*] [b]Leaders Aging: [/b]Leaders now age after a year, adding a realistic touch to the game's progression. [*] [b]Scout Time Limit Extension: [/b]Scout findings now stay relevant for around 3 months, giving you a more extended window of strategic planning. [*] [b]Battle Audio Reliability:[/b] A bug causing audio issues during battles has been resolved, ensuring a complete and immersive experience. [*] [b]Holiday Time Travel Correction:[/b] A bug that prevented you from jumping over 2 months for holidays has been fixed, ensuring smoother time transitions. [*] [b]Training Result Visibility: [/b]Now you can see leaders' training results with symbols, offering a more intuitive display. [/list] Your feedback continues to be invaluable as we refine the game. Together, let's make "Hakan's War Manager" an epic experience! Best regards, Oba Games