HWM Demo & Development Update V.0.3.3
Author: kalamayin,
published 10 months ago,
Hello, Mighty Khans!
We've got a small but impactful update for you, along with some fixes to enhance your gaming experience:
[h3]Update[/h3]
[list]
[*] [b]Signal Button: [/b]Now you have the power to give a signal to your units to start moving. Take control with the new signal button.
[*] [b]Enemy AI Improvement: [/b]The enemy AI is now more cunning, attempting different tactical maneuvers to keep you on your toes.
[*] [b]Vision Range Expansion: [/b]Units now have an increased vision range, allowing them to better understand the battlefield dynamics.
[*] [b]Sound Enhancement:[/b] We've adjusted the volume level, and now the game remembers your preferred volume settings.
[/list]
[h3]Fixes[/h3]
[list]
[*] [b]AI Calculation Fix:[/b] We've addressed a bug that caused the AI's decision-making to go haywire. The issue in the formula has been identified and fixed.
[*] [b]AI Pathfinding Correction:[/b] Units will no longer take endless roads instead of attacking the enemy. The pathfinding bug has been resolved.
[*] [b]Tactical Order Correction: [/b]A bug where units didn't grasp the order initially has been fixed. Now, your commands are understood from the get-go.
[*] [b]Retreat Fix:[/b] Previously, all units would retreat to the same location. We've sorted out this bug for a more strategic retreat.
[*] [b]League Result Adjustment: [/b]A bug that caused all battle simulations to yield the same result has been fixed. Now, your battles will be accurately simulated.
[/list]
Your feedback is immensely valuable as we continue to refine and enhance "Hakan's War Manager." Keep those insights coming!
Best regards,
Oba Games