Hello, Mighty Khans! We've got a small but impactful update for you, along with some fixes to enhance your gaming experience: [h3]Update[/h3] [list] [*] [b]Signal Button: [/b]Now you have the power to give a signal to your units to start moving. Take control with the new signal button. [*] [b]Enemy AI Improvement: [/b]The enemy AI is now more cunning, attempting different tactical maneuvers to keep you on your toes. [*] [b]Vision Range Expansion: [/b]Units now have an increased vision range, allowing them to better understand the battlefield dynamics. [*] [b]Sound Enhancement:[/b] We've adjusted the volume level, and now the game remembers your preferred volume settings. [/list] [h3]Fixes[/h3] [list] [*] [b]AI Calculation Fix:[/b] We've addressed a bug that caused the AI's decision-making to go haywire. The issue in the formula has been identified and fixed. [*] [b]AI Pathfinding Correction:[/b] Units will no longer take endless roads instead of attacking the enemy. The pathfinding bug has been resolved. [*] [b]Tactical Order Correction: [/b]A bug where units didn't grasp the order initially has been fixed. Now, your commands are understood from the get-go. [*] [b]Retreat Fix:[/b] Previously, all units would retreat to the same location. We've sorted out this bug for a more strategic retreat. [*] [b]League Result Adjustment: [/b]A bug that caused all battle simulations to yield the same result has been fixed. Now, your battles will be accurately simulated. [/list] Your feedback is immensely valuable as we continue to refine and enhance "Hakan's War Manager." Keep those insights coming! Best regards, Oba Games