Hello, Mighty Khans! Here's our usual weekly roundup of what's happening in the world of "Hakan's War Manager." We're deep into refining the battle aspect of the game, and here's the lowdown: [h2]Updates[/h2] [list] [*] [b]Order Table Revamped: [/b]We made some changes to our tactical board, and now the order table is in sync with it. A seamless adaptation for a smoother experience. [*] [b]Retreat Upgrade: [/b]Units are now smarter when it comes to retreating. They'll hustle away from enemies faster, ensuring a quicker exit strategy. [*] [b]Pre-order Convenience: [/b]With the order table tweak, we've introduced auto-selection. If you're ready to dive into battle without changing anything, the game's got you covered. [/list] [h2]Demo Update[/h2] [list] [*] [b]Ally Unit Passing: [/b]We've introduced Ally unit passing in the demo. This addition aims to address some sticking issues with ally units. We're keeping a close eye on it for a balanced experience. [/list] [h2]Fixes[/h2] [list] [*] [b]Order Name Adjustment:[/b] Units are now waiting for a signal, not just engagement, improving their responsiveness. [*] [b]Calendar Fine-tuning:[/b] The short calendar now appears in a single row, streamlining your view and making it more user-friendly. [*] [b]Unit Direction Correction:[/b] Units are now more deliberate in turning where they want to go, enhancing their navigational skills. [*] [b]Battle Cam Sensitivity:[/b] We've tweaked the sensitivity of the battle camera movement for a more precise and enjoyable experience. [/list] We're dedicated to refining every aspect of the game, and your feedback is always invaluable. Keep the suggestions coming! Best regards, Oba Games