[b][h3]Greetings, Esteemed Khans,[/h3][/b] As we prepare to release the demo this week, we've been hard at work refining "Hakan's War Manager." Here's a rundown of the fixes and updates we've made: [b][h2]Fixes:[/h2][/b] [list] [*] We've resolved the tactical screen scroll-down issue, ensuring a smooth and easy experience. [*] The scout leader results will display salaries, as this issue has been fixed. [*] The enemy leader problem, where too many loads could cause an error, has been addressed. [*] Pathfinding issues have been rectified, improving the movement of units. [*] Animation directions are now fixed for a more consistent experience. [*] Leaders will no longer be inexplicably cleared, as this bug has been dealt with. [/list] [b][h2]Updates:[/h2][/b] [list] [*] We've introduced a quality-of-life update that allows you to clear the tactical board or unassign leaders with a single click. [*] The tutorial now includes new GIFs to make learning the game even more interactive. [*] Icons are now used in place of unit type names, streamlining the user interface. [*] Archers' accuracy now depends on the range, making the game more realistic. [*] Tactical order arrangements have been enhanced for better organization. [*] A battlefield tutorial has been added to help players master the game's intricacies. [*] When conducting clan espionage, you'll now get a pop-up for confirmation. [*] We've created a credits page to recognize the talent behind the game. [*] New music has been added to enhance the gaming experience. [*] Leaders' professions now have an effect on their leadership abilities, especially if they don't align with the unit type. [*] The tactical board's UI has been improved for a more intuitive experience. [/list] We're excited to bring you the demo and are committed to making "Hakan's War Manager" the best it can be. [i]Warm regards,[/i] [b]Oba Games[/b]