Hi Everyone, Got my Rift yesterday and have been hard at work since to get the Oculus issue resolved. After experiencing it firsthand...I can understand how frustrating it must have been... Anyways. I managed to fix that Oculus grabbing issue. Also added a couple of additional options on the "Options" Board. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35182196/f7b99d36f8eebf39f4968ecdad346935a7b4b053.png[/img] The option on left allows Oculus users to just touch the Joystick to activate Arm-Swing Locomotion And the new option on the Right allows Oculus Users to just tap up on the Joystick to trigger an arrest. It also allows them to navigate the buddy menu with just tapping the joystick up and down (you still need to click to tilt left/right + click to confirm). There should be no impact on Vive users. [u]Additional Fixes[/u] Improved Corpses - Corpses are now less obstructive (in terms of locomotion), and you can now continue to gib corpses even after they are long dead. I noticed from youtube videos that people tend to like overkilling hostiles. Local MP bug - Map 4 Fixed (wasn't loading the correct level before) More Variance in Enemy spawn - Spawn points get shifted slightly on mission load. This is to prevent people (like myself), from knowing exactly where to aim when opening a door. Thank you everyone for your patience and for any feedback/comments that have been provided so far!!!! I read all reviews and forum posts...so if anything weird arises...let me know!