Hi everyone, Just wanted to post a quick hotfix for some issues that were brought up recently. Game version is now 1.931. [u][b]Fixes[/b][/u] - FPS Interactions that were initially binded to "E" have now been moved to the proper "F" key ([i]these were interactions found in the Gun Range, Mission 1, Mission 2, Mission 6, and Mission 8[/i]) - Improved enemy targeting to check for closest targets more frequently when chasing their primary target. ([i]this makes enemies less likely to run past you when chasing your partner in Multiplayer[/i]) - Improved enemy's ability to switch to next available target, when their current target is down. - Fixed missing bullets/muzzle flash/sounds from Enemy Shotgunner's grounded firing animation - Fixed issue with enemies running out of bullets when put in their grounded state. - Reverted M4 VR gun audio for now ([i]this is until i can figure out why it doesn't sound as good as the FPS players M4[/i]) - Increased Enemy Pump Shotgun volume and sound range ([i]it sounded too muffled[/i]) Thank you everyone for your feedback! I wouldn't have caught some of this stuff without y'all! :D