Bunch of minor things have been fixed/adjusted...these are things that I noticed from watching streams and from feedback... 1) Knife-wielding attackers can now kill your AI partner. They will then turn their attention on you and charge at you. 2) Fixed a bug with Civilians "running" while in a curled up state. This made it look like they were powersliding around. This has been addressed. 3) Made the "Hidden Room" in Mission 1 a bit easier to find. Hint...it's in one of the upstairs rooms. Thank you for everyone's feedback so far!!