Hi Everyone, Today I'm releasing Map 11 - Rushing in Rush Hour. The mission is situated in the city's central subway station where Faust and Lo are tasked with defusing a gang war between the 16th Street hustlers and the Tec Dragons. [img]https://clan.cloudflare.steamstatic.com/images//35182196/2086071021fb7a23ed5ef06c993b9ee3a7ebf1a9.png[/img] [img]https://clan.cloudflare.steamstatic.com/images//35182196/3821716aa0fca8993d0d264fd69aca968f4a8fb7.png[/img] By completing the first Bonus Objective for this mission. Players can unlock a new sidearm: The Showstopper. Unleash the power of the revolver with the quick reload style of the 9mm/45cal pistol! [img]https://clan.cloudflare.steamstatic.com/images//35182196/952ba5b7e9aee9dcc7f13982777e4d800efb9690.png[/img] [b]New Avatars for VR and Desktop[/b] Unleash your inner SWAT with new Avatars to play as. [img]https://clan.cloudflare.steamstatic.com/images//35182196/42f4c6e2d3e2488c6cb7d7c378e4b08c766d11c4.png[/img] FPS players can now play as these 4 SWAT officers along with Lo. VR players have access to the previously released officers + the newly included SWAT officers. You can now also choose to play as the character of your choice in Sngle Player. You can find this in the Loadout book (for VR), and the Mission Select Screen (for Desktop players). [img]https://clan.cloudflare.steamstatic.com/images//35182196/2b63618571cd74bcd9d8ecaa4ca2f37f7cabb98f.png[/img] [b]Voice Volume Adjuster[/b] You can now adjust the volume of the voices in the game. It can be found on the radio box where you can also adjust the music volume. [img]https://clan.cloudflare.steamstatic.com/images//35182196/a14ff5a4f9e8da2d25d5ac55566f992bebddf898.png[/img] NOTE: If you have an existing save, the voices may or may not be set to 0 upon game update. Just crank it back up to 100 and you'll be good again! [b]Misc Changes[/b] - Changed lighting again for Mission 5. The interior is brighter, and the outside sky is a more purpler hue - Worked on improving frame rates on Mission 9 and Mission 10 - Worked on enemy AI to prevent them from bending backwards during shooting animations - Fixed issue with FPS player floating in the air - Mission 2 Changes. Backdoor to storage room now opens inwards. Enemy spawnpoint in Washroom can now sometimes spawn a hostage (to keep players on their toes).