Game Version is now updated to 1.44 [b]Map 6 Changes[/b] - Changed the color scheme of the entire office so it looks less bland. - Improved the models of the desks - Re-did the lighting of the level so it is more in line with the rest of the game [b]Civilian Changes[/b] - Changed behavior for civilians so they don't automatically go into a Curled up position when hearing player's gunshots. Before this update, when shooting doors open, you would more often than not find the civilian already in a curled-up state. This made determining whether the target was a suspect or civiliian too easy. - Civilians will now turn towards the player who fired the gun...and THEN act accordingly (based on their randomized stats). [b]Model Updates[/b] - Updated the torsos for the suited enemies so their neckties don't clip through their bodies - Updated the gibs for the dark skinned suited enemies so they don't gib white pieces. - Updated the M1911's held by all enemies so they match the player model's M1911 [b]Misc Bug Fixes[/b] - Various pathing updates for different maps - Extended the floor colliders in the subway train in Mission 11 so players don't fall through the map.