Hi Everyone, This is a small patch to fix some of the easier problems that were brought up by the community over the past few days. Game Version is now 2.00b [b]FPS Player Fixes[/b] - fixed issue with inconsistent door interactions - Shooting Range (MP Lobby) - Mission Select lobby now requires activation from player before taking away the players gun/showing mouse cursor [b]Misc Fixes[/b] - fixed missing floor collider in Map 15 (club level) - resized door handles for all doors - fixed enemy mask gibs not showing when destroyed - the hunting bow now resets correctly in Multiplayer (VR Player) Regarding the locomotion issue for some Quest 2 users. First of all, I want to apologize for not being aware of these issues before pushing the game out of Early Access. At some point during the early access period, I stopped using the Steam Discussion page to gather bug reports, and used solely my discord channel to gather feedback. This was a combination of not having enough time to monitor both online communities, and honestly, the steam forums just gave me a lot of anxiety, and i had a lot of difficulty trying to work through it at the time. However, now that I am aware of the issues that some of these users are having...i will try to figure out a solution that will make things right, even if it means revamping some of the smooth-locomotion systems i have in place. This will require some time, as I don't wanna mess anything up for users that currently don't problems with this. As always, thank you everyone for your support and feedback so far!