Just a small patch to fix up a couple things. Map 2: Texture fixes around the QuikCash sign Map 3: Optimized Lighting. Fixed missing textures on a door gib. Removed an invisible collider on one of the mattresses Map 4: Fixed missing textures on some NPC's. Redid the lighting. Improved the occlusion on parts of the map Map 5: Fixed missing texture on interior carpet. Fixed a piece of the ground sticking out on the side of the building (modeling issue). Map 8: Missed moving a civilian spawn point down from the, now non-existent, 3rd floor to the 2nd floor.