Hi Everyone, The past month, I've been working on updating the Level Editor so that it would be easier for people to start creating their own content for Fast and Low. You can download the new Level Editor from the github repository: https://github.com/huskinator86/modkit [b]Prebuilt Models[/b] There are now a whole slew of Prebuilt building pieces and Furniture that you to use to create your own level. These pieces are already scaled appropriately and have their colliders set up, and it saves you from having to build your own models from scratch. [img]https://clan.cloudflare.steamstatic.com/images//35182196/34b8808756b379fa0ccf19ac37897b44b8fd9164.png[/img] To further aid you in the process, a short video tutorial has been created showing you the step by step process to creating your own level. https://www.youtube.com/watch?v=C9uSzvtzL3M [b]Exploding Elements[/b] You can now add Exploding barrels into your custom levels. [img]https://clan.cloudflare.steamstatic.com/images//35182196/6148b8924163ab375f254108c54cb54dd3c03d69.png[/img] The script can also be used to create your own explodable items. [b]Custom NPCs[/b] I've also added the ability to import your own Custom Character models for your levels. [img]https://clan.cloudflare.steamstatic.com/images//35182196/76107daa01bfb244d0c4f61ef15bb6f0ae898bc7.png[/img] The process requires a basic understanding of Blender character rigging, so I would say this is more of an advanced endeavor. A tutorial will eventually be made to walk-through how to do this on your own. 2 Workshop maps will be added to showcase these new Level Editor elements!!! [b]Misc Changes[/b] - Fixed the Remy-Shotgun for FPS players (when using Lo) - Fixed Enemy Pistol aiming animation - Test Bindings for WMR headsets have been added. Please let me know if these enable the functionality of the 2nd joystick on the WMR controllers.