I now made it to where the deeper underwater you go, the less max health you have due to the water pressure. The more water pressure there is when your cosmorist is unprepared, the less max health there is available. So far, there's no way to increase pressure tolerance or reducing the negative effects on your cosmorist, but I plan to add it in the tech tree at some point in the future! [img]https://clan.cloudflare.steamstatic.com/images//44545324/4fd756879f97ae13135b461e3e76346681fb9384.png[/img] The image above features the starting area of the twilight ocean biome with 13 atmospheres of water pressure. The max HP is now 90 HP instead of the usual 120 HP for a starter cosmorist. [img]https://clan.cloudflare.steamstatic.com/images//44545324/91cb6c75098e851d23d3bc8b62e4dda2ec84c42f.png[/img] The image above is the beginning of the deep sea biome under 120 atmospheres of pressure. Under normal circumstances, your cosmorist will be crushed within only a few hundred milliseconds and the max health is 19 HP. [img]https://clan.cloudflare.steamstatic.com/images//44545324/7571bc6e479a4c69849866534631bc59f8358497.png[/img] The image above is the cosmorist under 238 atmospheres of pressure in the deep sea biome. The max health is 6 HP, low enough for most dangers to one shot a cosmorist! [img]https://clan.cloudflare.steamstatic.com/images//44545324/3ebf4ff4bc6e1ee8d1249d7ab18ac173fbe0d9c8.png[/img] The image above features my character in the deep sea biome under 712 atmospheres of water pressure. When visiting unprepared, this much pressure will crush your cosmorist in 1 frame. If your cosmorist is prepared except for the max health, it'll cap out at just 1 HP, easily low enough for any danger to one shot a cosmorist.