It's been even longer since the last update. A little more has been done on the automation side by adding new ground ore veins, a new spaceship model that's an upgrade from the current one, and a falling tree animation. [h1]Main highlights of this update[/h1] [h2]Falling tree animation[/h2] [list] Here's a demonstration of the cosmorist cutting down a tree, and the animation that comes after it's cut down: [img]https://clan.cloudflare.steamstatic.com/images//44545324/850c96ffeb599a6e3c4802604b75f4a3567388a9.gif[/img] The tree being cut down below is slightly taller (5 meters) than the tree above (4 meters), and even though it's hard to notice, it falls slightly more slowly than the tree above. [img]https://clan.cloudflare.steamstatic.com/images//44545324/afe54a81d5de0b007ab91960b32e693d58b18fb1.gif[/img] [/list] [h2]Upgradable spaceship[/h2] [list] This is the spaceship that the player has once repaired: [img]https://clan.cloudflare.steamstatic.com/images//44545324/b7caf94c2ced032374e74d6ddece90a3c1660324.png[/img] Here's the upgraded version of the spaceship: [img]https://clan.cloudflare.steamstatic.com/images//44545324/f0e89bcf89fbb4ecc4ed5b1526f04b9cc9074518.png[/img] The new spaceship has these upgrades compared to the initial spaceship: [list] [*] Reaches space 2x faster than the initial spaceship. [*] Converts mass to fuel at a rate of 1 kg / s, the initial spaceship is at 0.5 kg / s. [*] Increased fuel tank at 4000 fuel from the initial 2500 fuel. [*] Can handle more weight at 3500 N compared to the previous 2000 N. [/list] [b]Cost to upgrade[/b] For now, these are the resources needed to upgrade from the initial spaceship to the new one: (3[img]https://clan.cloudflare.steamstatic.com/images//44545324/2838d6b8823b56f397fac6063a35999312e1c1ed.png[/img] 3[img]https://clan.cloudflare.steamstatic.com/images//44545324/3ca15c01836ca56e7bc83f826390ca2b3f1e5bb3.png[/img] 24[img]https://clan.cloudflare.steamstatic.com/images//44545324/2ef42b128e5a0db2a66285ccc78e7af583638c6b.png[/img] 5[img]https://clan.cloudflare.steamstatic.com/images//44545324/b9bfc1df660fc499b4a63876122b6fcfe993db3f.png[/img]) The 3rd resource is a new one: Aluminum bar. It's obtained by smelting Aluminum ore, a new ore, but it can't be obtained in the starting plains biome, nor any cave biome below the player's spawn point. It can however be obtained in other biomes on Tierra, most commonly the Rocky Fields, Stone caves shallower than 16 layers, and the Desert caves. [b]Plans for the spaceship[/b] In the future, it's likely that the initial spaceship will no longer go to space, and only be used to orbit Tierra. This would be intended to make the player explore other biomes for the resources needed to upgrade to the currently new spaceship, which can both orbit, and explore other planets. [/list] [h1]Other changes[/h1] [h2]Cut content[/h2] [list] - Biggest chunk of content cut: All of Matica, a bit unfortunate to see it go for those into mathematics... - 6 biomes on Surface biomes on Tierra: Savanna, Rocky Desert, Shrublands, Tundra, Subtropical forest, and Swamp - 3 Cave biomes: Tundra caves, Dry dirt caves, and Swamp caves The reasons for cutting all that content: [previewyoutube=h5jlGNxOCzg;full][/previewyoutube] Note: All the content above is still accessible from saves made in alpha 0.22 or earlier, but new saves won't have the content above for backwards compatibility purposes. [/list] [h2]Crafting[/h2] [list] (1[img]https://clan.cloudflare.steamstatic.com/images//44545324/416180e09d2c0ed482376ace370bf02c15d67dba.png[/img]→2[img]https://clan.cloudflare.steamstatic.com/images//44545324/06fcd748048dfaf141bbc8d713b7d5361b6fd2e9.png[/img]) is now (2[img]https://clan.cloudflare.steamstatic.com/images//44545324/416180e09d2c0ed482376ace370bf02c15d67dba.png[/img]1[img]https://clan.cloudflare.steamstatic.com/images//44545324/4759f4f781ea3f8b305f92859f344ddee816bd6e.png[/img]→3[img]https://clan.cloudflare.steamstatic.com/images//44545324/06fcd748048dfaf141bbc8d713b7d5361b6fd2e9.png[/img]) [/list] [h2]Enemies[/h2] [list] + [img]https://clan.cloudflare.steamstatic.com/images//44545324/35f0b9d9f722e3bddecdec193faec13dbbcf69b9.gif[/img] Dirt dragonfly (Tierra, Dirt caves) + [img]https://clan.cloudflare.steamstatic.com/images//44545324/4da48a42f446bda0ce617b4d39473b7fcb154e39.gif[/img] Sand scorpion (Tierra, Desert and Desert caves) ~ Large cave spider damage changed to 25. ~ Rock slime HP increased from 80 to 100. ~ Cave crab animation changed from [img]https://clan.cloudflare.steamstatic.com/images//44545324/fc565994aa8622454abdcb59a2629dbe8ed91f76.gif[/img] to [img]https://clan.cloudflare.steamstatic.com/images//44545324/56a5adaf4e7a7bf9a4e38427e47317ffae64d95d.gif[/img] ~ Sea crab animation changed from [img]https://clan.cloudflare.steamstatic.com/images//44545324/32a735804cf5c43785ea08fe71fcc2743a074353.gif[/img] to [img]https://clan.cloudflare.steamstatic.com/images//44545324/82696cb9766da925235aa15713f2730f6ec89d6b.gif[/img] ~ [img]https://clan.cloudflare.steamstatic.com/images//44545324/662052fefbcae611939cf5b77c7496e9a07f3373.gif[/img] Cave bats now have collision, and no longer fly through walls. ~ Further reduced the amount of coins that nearly all enemies drop from the previous update. ~ Tuna HP increased from 80 to 120. [/list] [h2]Ground ore veins[/h2] [list] + Coal + Gold ore + Sand + Stone [/list] [h2]Items[/h2] [list] [b]Resources[/b] + [img]https://clan.cloudflare.steamstatic.com/images//44545324/2ef42b128e5a0db2a66285ccc78e7af583638c6b.png[/img] Aluminum Bar + [img]https://clan.cloudflare.steamstatic.com/images//44545324/81fdc15b1b720fd4b668f9f23c86e6f6b37b01b2.png[/img] Aluminum Ore [b]Building[/b] + [img]https://clan.cloudflare.steamstatic.com/images//44545324/39c643912e586ba3a69ff67167c9074a5e9d0510.png[/img] Dark Stone Wall [b]Food[/b] + [img]https://clan.cloudflare.steamstatic.com/images//44545324/f49a1fce01fe3edb698e5527b790b5c037b7323f.png[/img] Blueberries + [img]https://clan.cloudflare.steamstatic.com/images//44545324/a0413aeb9ae95dde1fc42d4bb116c27033dc53cb.png[/img] Glow Fern + [img]https://clan.cloudflare.steamstatic.com/images//44545324/c679154a5230634e43593e74acaa24d0453b0e01.png[/img] Cooked Shrimp + [img]https://clan.cloudflare.steamstatic.com/images//44545324/e9a86e4be26a85baafcea51997098e443a73050a.png[/img] Raw Shrimp [/list] [h2]Music[/h2] [list] + Stone caves, plays in the stone cave biome ~ Desert, changed the track slightly [/list] [h2]Player[/h2] [list] ~ The hunger now goes down at 1 hunger point per 3 seconds when sprinting, and the hunger bar is highlighted slightly red when sprinting to warn the player that it's going down faster. ~ The player will now regenerate health at 4 HP / 1 hunger, and the fuller the hunger, the faster the regeneration. [/list] [h2]Polish[/h2] [list] + Arrows now have a slight motion blur trail effect + The mouse now has a motion blur effect extending for a few frames [/list] [h2]Quality of life[/h2] [list] + Players can now change the settings while in game. [/list] [h2]Sound effects[/h2] [list] + A beating sound for [img]https://clan.cloudflare.steamstatic.com/images//44545324/8f840fef14ca65b80c8cc3ed6ec3a9b5e554eb18.gif[/img] Pulsating eye enemy, and other enemies with the same AI. + An astronaut breathing sound effect. Plays on loop when the player's oxygen level is less than 1 / 5 full. ~ Some of the main menu sound effects, some changed to stand out more against the music. [/list] [h2]Status effects[/h2] [list] + [img]https://clan.cloudflare.steamstatic.com/images//44545324/7440290f22a4d14183ece82fa0e15e9fb17d7ff1.png[/img](Buff) Self glowing, makes the player glow in the dark. Currently obtainable by eating a glow fern, and lasts for 2 minutes. + [img]https://clan.cloudflare.steamstatic.com/images//44545324/67d2ae1a0cffd0a763cb17848e68a4dd8f3e6a2c.png[/img](Debuff) Reduced vision, reduces the player's field of view to only a few meters, where the rest is completely dark. Sometimes inflicted by a Dark Slime, and lasts for 20 seconds. + [img]https://clan.cloudflare.steamstatic.com/images//44545324/f5760031a5c3768726ca68662ec71c912386ef46.png[/img](Debuff) Webbed, slows down the player's movement speed by 33.33%. Inflicted by touching cobwebs in the Arachnid cave biome and lasts for 5 seconds. [/list] [h2]Technical[/h2] [list] ~ Switched from .NET 7.0.12 to .NET 8.0.3 ~ Item data now uses JSON instead of a custom data format. [/list] [h2]UI changes[/h2] [list] + Added information on each resource, with tile densities depending on the landing site. ~ Removed the exit button in the inventory. It has been moved to the new screen below accessible with the Esc. key: [img]https://clan.cloudflare.steamstatic.com/images//44545324/e40201650d80ed07bc643c4c3fd04ec9637e2369.png[/img] Confusingly, the bottom button takes the player to the main menu, and not the top one. Should've made the bottom button contain the exit icon, and the top one a game icon. ~ Removed the ability to drag the windows due to bugs when overlapping. ~ The tech tree is now immediately visible when creating a new save. [/list] [h2]World generation[/h2] [list] [h3]Tierra[/h3] [b]Frozen plains and Ice caves[/b] [list] [*] The already rare Magtise ore no longer generates. [/list] [b]Taiga, Temperate forest, Plains, and Jungle[/b] [list] [*] Iron, Gold, and Magtise ore will no longer generate. [/list] [b]Plains[/b] [list] [*] Blueberry bushes will now occasionally generate as a source of food. [*] Cherry blossom trees will no longer generate in this biome. [/list] [b]Dirt Caves[/b] [list] [*] Lakes can now generate across this biome. [/list] [b]Jungle Caves[/b] [list] [*] Increased the density of tall grass vegetation to make it harder to navigate through similar to its surface counterpart [/list] [b]Wilting Caves[/b] [list] [*]Added some tall grass, and poisonous underground rivers to make this biome more treacherous to navigate through [/list] [h3]Luna[/h3] [b]All biomes[/b] [list] [*] Gold and Titanium ore will no longer generate, mainly for balancing reasons due to low gravity. [/list] [/list] [h2]Miscellaneous[/h2] [list] ~ Items that drop from breaking something in the world will now jump out in an animation in 3D space. ~ Items no longer show a silhouette and the "???" text for the crafting menu. ~ Projectiles now move in 3D space, and are now destroyed when they collide with the ground, or with a solid tile. They're also now affected by drag physics, and can slow down when in the air, and they're especially slow underwater. [/list] [h2]Bug fixes[/h2] [list] [*] Drills will mine an ore as soon as it's placed down, and powered up. [/list] [b]Crashes[/b] [list] [*] Saves from before alpha 0.20 on Aquatica can sometimes crash immediately upon starting. [/list]