[h1]Combat[/h1] ~ Increased the damage of almost all arrows in the game to incentivize ranged combat. [h1]Items[/h1] ~[img]https://clan.cloudflare.steamstatic.com/images//44545324/b9bfc1df660fc499b4a63876122b6fcfe993db3f.png[/img] Iron ingot mass increased from 18 kg to 24 kg. [h1]Music[/h1] + Aquatic night, plays anywhere on Aquatica's surface during the night. [h1]Quality of life[/h1] + Right clicking an item in the inventory more than once will split it into halves, thirds, quarters, fifths, or 1 / (rightClickCount + 1) on the mouse depending on how many times the right mouse cursor clicked on an item. [h1]Other changes[/h1] ~ The locked crafting recipes behind a silhouette will now only appear if the player obtained at least one of the required items in the recipe. This is meant to declutter the crafting UI. [h1]Bug fixes[/h1] [list] [h2]Large bugs[/h2] [*] Enemies rarely spawn, or they'll sometimes never spawn at all. This bug affects all planets and moons on all of their surface and cave biomes. [h2]Medium bugs[/h2] [*] Using the mouse wheel on an item that's at the max stack size can sometimes cause the item to go above the max stack size. [*] The mass and fuel amount of an item doesn't display when inside the spaceship's inventory. [*] Slots are drawn over the item's description for all inventories except the player's inventory. [*] When in the spaceship, the slots with heavy items aren't dark red. [h2]Small bugs[/h2] [*] Going into space during the night from any planet causes the space theme not to play. [*] Cave exits are craftable on the surface. They're intended to be craftable only in caves. [*] Double clicking an item in the inventory can sometimes cause it to collect when the mouse is in a different slot. [/list]