[h1]Items[/h1] +[img]https://clan.cloudflare.steamstatic.com/images//44545324/149c8b13fac977cad974c1129564ad7bbd293e86.png[/img] Moon Cheese (Too little food on Luna) -[img]https://clan.cloudflare.steamstatic.com/images//44545324/87af6593059b613a47e4dbb53f509e109e2d88c3.png[/img] Solar panel (There's electricity in the game, but it's underdeveloped) -[img]https://clan.cloudflare.steamstatic.com/images//44545324/d914a3241b0711268fbb57b7a2e0cf380c243b91.png[/img] Atmospheric Harvester (Underdeveloped electricity system) [h1]Player[/h1] ~ Changed the math on how the body temperature is calculated in relation to the ambient temperature, pressure, and cold/heat resistance buffs at differing levels. [h1]Research[/h1] [h2]Costs[/h2] ~ Reduced Iron Smelting tech from [img]https://clan.cloudflare.steamstatic.com/images//44545324/d22f10b2a6671140fbada8e76141fd9c8ac828d1.png[/img]12 to [img]https://clan.cloudflare.steamstatic.com/images//44545324/d22f10b2a6671140fbada8e76141fd9c8ac828d1.png[/img]10 ~ Reduced Chemical Science tech from [img]https://clan.cloudflare.steamstatic.com/images//44545324/d22f10b2a6671140fbada8e76141fd9c8ac828d1.png[/img]24 to [img]https://clan.cloudflare.steamstatic.com/images//44545324/d22f10b2a6671140fbada8e76141fd9c8ac828d1.png[/img]5 ~ Reduced Extra Material Science (I) tech from [img]https://clan.cloudflare.steamstatic.com/images//44545324/d22f10b2a6671140fbada8e76141fd9c8ac828d1.png[/img]12 [img]https://clan.cloudflare.steamstatic.com/images//44545324/33a2aa17fb42b88eea385939adeb85dc8286ee4c.png[/img]12 to [img]https://clan.cloudflare.steamstatic.com/images//44545324/d22f10b2a6671140fbada8e76141fd9c8ac828d1.png[/img]6 [img]https://clan.cloudflare.steamstatic.com/images//44545324/33a2aa17fb42b88eea385939adeb85dc8286ee4c.png[/img]6 [h1]Spaceship[/h1] ~ Increased the weight capacity from 2000 Newtons to 6000. ~ Reduced fuel capacity from 2520 to 2500. ~ Reduced the cost to repair the spaceship from ([img]https://clan.cloudflare.steamstatic.com/images//44545324/2838d6b8823b56f397fac6063a35999312e1c1ed.png[/img]1 [img]https://clan.cloudflare.steamstatic.com/images//44545324/869455bc22264c5601f12c76f1dd47277a436198.png[/img]1 [img]https://clan.cloudflare.steamstatic.com/images//44545324/3ca15c01836ca56e7bc83f826390ca2b3f1e5bb3.png[/img]8 [img]https://clan.cloudflare.steamstatic.com/images//44545324/30a86e6d13eb71a27e321c3175121478ca54f8aa.png[/img]8 [img]https://clan.cloudflare.steamstatic.com/images//44545324/b9bfc1df660fc499b4a63876122b6fcfe993db3f.png[/img]24 [img]https://clan.cloudflare.steamstatic.com/images//44545324/16e891036d9150d1966d4d6f382f5c2548ea2163.png[/img]12) to ([img]https://clan.cloudflare.steamstatic.com/images//44545324/869455bc22264c5601f12c76f1dd47277a436198.png[/img]1 [img]https://clan.cloudflare.steamstatic.com/images//44545324/3ca15c01836ca56e7bc83f826390ca2b3f1e5bb3.png[/img]8 [img]https://clan.cloudflare.steamstatic.com/images//44545324/30a86e6d13eb71a27e321c3175121478ca54f8aa.png[/img]8 [img]https://clan.cloudflare.steamstatic.com/images//44545324/b9bfc1df660fc499b4a63876122b6fcfe993db3f.png[/img]10) to make going to other planets easier and less grindy. [h1]Technical[/h1] + A more proper logging system that gives more details in the event of a crash. ~ Changed the .NET version from .NET 7.0.11 to .NET 7.0.12. ~ If the game crashes on startup, there's now a higher, but not 100% chance that it'll catch the error. [h1]UI[/h1] + When inside caves, the compass will now show cave exit locations instead of the spawn point. [h1]World Generation[/h1] [h2]Luna[/h2] + Green Crystals + Moon Cheese Rocks [h2]Aquatica[/h2] + Green Crystals [h1]Technical notes about this update[/h1] Some players report that the game is crashing when they try to boot it. Older versions were dependent on the .NET framework, making the game more susceptible to technical issues and crashes. This build of the game is now somewhat larger in file size, but it's self contained, and no longer needs an external .NET framework to run. I'm unsure if this completely solves most of technical issues, but it seems less likely to pop up again for anything relating to external .NET framework dependencies, and any technical issues would hopefully be caused by the game's code itself, and not anything external. On the store page, The minimum disk space requirement has doubled from Minimum 200 MB, Recommended 250 MB to 400 MB and 500 MB respectively to account for the gradual increase in download size as I keep updating the game. From this point forward, all future versions of Cosmorists will be self contained to avoid the requirement of needing to download the right .NET framework at a cost of a few 10s of megabytes on your hard drive. [h1]Balancing notes about this update[/h1] I playtested the game in this video below in alpha 0.15: https://www.youtube.com/watch?v=kNr7C-r90Mk I realized that the game is too mining-centric and grindy, especially the grind to get [img]https://clan.cloudflare.steamstatic.com/images//44545324/378b892b52abc2373619724419b0bbf47ce046a7.png[/img]bronze bars. I reduced the amount of resources needed to go to space, and make research items cheaper to make the game less grindy. This version still involves a lot of mining, but less than the previous one, so exploration takes a larger focus in this update than the previous ones. [h1]Bug fixes[/h1] [list] [*] Aquatica doesn't generate marine cave berries in the caves like in older versions. [*] Bows are uncraftable on worlds outside Tierra. [*] Body temperatures can sometimes be below absolute zero at low enough temperatures and high pressures, as well as exceeding the ambient temperature. [*] The button hitbox for repairing the spaceship isn't aligned to the sprite. [/list]