v alpha 0.13.1
Author: Stellar Roots,
published 1 year ago,
[b]New content[/b]
[list]
[*] Frozen Walls
[*] Stone Walls
[*] Wooden Walls
[/list]
[b]Character[/b]
[list]
[*] Holding any item now shows the cosmorist holding it up as seen in the image below.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//44545324/69b35344b330654ae7a0064eb4e6d0ffad1eaa2d.png[/img]
[b]Other changes[/b]
[list]
[*] Items important for progression now show up as slightly green in the crafting menu as long as the player can afford the recipe, as seen in the image below.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//44545324/e1abd2ee5c6ea7bb75aaf278c74c25dfc6885059.png[/img]
[b]Bug fixes:[/b]
[list]
[*] Auto-switch with pickaxe enabled using a pickaxe with a sword or axe in hand causes the mining power to be set to the same as using fists. Same thing for trees using an axe.
[*] Attacking an enemy with auto-switch with sword enabled with a sword causes the damage to be the same as using fists until the mouse is released.
[*] Attacking an enemy with auto-switch enabled on a floor causes the game to switch to a sword one frame, then to a pickaxe the next, and the sword damage is reduced to fist damage.
[*] Holding a resource in hand (Such as stone or ores) causes the player to be unable to mine anything or chop trees.
[*] Wooden floors make the plant mining sound effect.
[/list]