[b]New content[/b] [list] [*] Frozen Walls [*] Stone Walls [*] Wooden Walls [/list] [b]Character[/b] [list] [*] Holding any item now shows the cosmorist holding it up as seen in the image below. [/list] [img]https://clan.cloudflare.steamstatic.com/images//44545324/69b35344b330654ae7a0064eb4e6d0ffad1eaa2d.png[/img] [b]Other changes[/b] [list] [*] Items important for progression now show up as slightly green in the crafting menu as long as the player can afford the recipe, as seen in the image below. [/list] [img]https://clan.cloudflare.steamstatic.com/images//44545324/e1abd2ee5c6ea7bb75aaf278c74c25dfc6885059.png[/img] [b]Bug fixes:[/b] [list] [*] Auto-switch with pickaxe enabled using a pickaxe with a sword or axe in hand causes the mining power to be set to the same as using fists. Same thing for trees using an axe. [*] Attacking an enemy with auto-switch with sword enabled with a sword causes the damage to be the same as using fists until the mouse is released. [*] Attacking an enemy with auto-switch enabled on a floor causes the game to switch to a sword one frame, then to a pickaxe the next, and the sword damage is reduced to fist damage. [*] Holding a resource in hand (Such as stone or ores) causes the player to be unable to mine anything or chop trees. [*] Wooden floors make the plant mining sound effect. [/list]