Hey there! Nathan the Game Dev here! v0.1.4 is live! We've been listening to feedback and are happy to share a new Arena, Hallow Haven, and that we've created new enemy variations. Also a highly requested feature: [b]Steam Cloud Saves[/b]! Woohoo! If you've been enjoying the game, don't forget to leave us a review. We'd really appreciate it! [h1]Early Access v0.1.4 Patch Notes[/h1] [b]Gameplay Changes:[/b] [list] [*] Added a new Arena - Hallowed Haven! [*] Added the ability to reroll & cast out (aka banish) skills upon leveling up. [*] Acorn Trees can now drop additional rerolls. [*] Reroll and cast out(aka banish) added to Gym. [*] Made adjustments to the following stat boosts: Experience, Cooldown, Knockback, and Pickup Gym increases. [*] Roxy’s Banishing Blow has gained projectiles. [*] After a completion of the normal amount of waves is completed in Endless mode, the enemies become stronger. [*] Balanced the amount of Flower Coins given at the end of a night, with a higher emphasis on completing a run. [*] Added a “True Survival Bonus” at the end of a run. [*] Trees in the Dark Forest become transparent when approaching. [*] Adjustment made to Wave Total and Spawns in Happy Lil’ Forest. [/list] [b]Enemy and Boss Changes:[/b] [list] [*] New Venus Fly Trap Boss! [*] Frog Boss now charges at the player. [*] Charging and Projectile enemy types added. [/list] [b]Bugs Squashed:[/b] [list] [*] Fixed Treasure Box collision. Player no longer gets stuck after opening the chest. [*] Crescent Moon, Eclipse, and Blood Moon achievements have been fixed and can be unlocked. [*] Fixed glitch where the Toxic skill wasn't affected by the Player’s Area stat. [*] Fixed glitch where refunding Pick Up Radius permanent boost from Gym could result in an abnormally small pick up radius. [/list] [b]UI and Miscellaneous:[/b] [list] [*] Steam Cloud Saving has been enabled. [*] Custom cursor has been added to Arenas. [*] Stat Menu has been updated. [/list]