Demo v1.4! Big changes for our little bugs!
Author: Natis,
published 7 months ago,
Hey there everyone!
We have updated our demo! This update changes a core gameplay feature. Please take a look at the patch notes below.
[u][b]Demo 1.4 Patch Notes (3-21-24):[/b][/u]
[h1][b]Combat Arenas[/b][/h1]
We have changed where the player fights for the combat portion of the game. [b]Players will no longer fight in the colony they build, but in a completely different area that we are calling Arenas.[/b]
As we watched gamers play our demo, from the initial upload to the most recent update for Steam Next Fest, we began to realize that players did not want to build their colony since they felt that if they built too much, they were hindering their own survival. Even after giving incentives to build (extra Flower Coins, stat boost, etc.) it just became more clear based on what we watched and feedback we received that we needed to pivot. We feel that creating Arenas for combat solves this issue, and gives us creativity to create fun and unique Arenas further down the road.
[b]The demo has 1 arena available and we are planning on having more unique arenas ready to play in the full version of the game.[/b]
Overall, the core game loop remains the same: [u][b]playing in the combat phase gives resources to build the colony and growing your colony helps you grow your stats.[/b][/u]
Please note that due to this change, some features did get cut, such as the traps. We do have plans to work those back into the game, but in a different way.
[h1][b]Companions[/b][/h1]
We have added a Companion System to the game! [b]When certain Structures are built in your colony, there will be an NPC that will be able to join you in combat![/b]
As of now, we have 3 Companions, (all of which use generic villager models for now), but there are plans to add more, and give them their unique 3D models!
[h1][b]Clean Up[/b][/h1]
We've introduced a new feature called 'Clean Up' to further enrich the colony building experience. When you first start your colony, it will be a mess. To create room to build objects in your colony, you’ll have to clear a spot for it. [b]Cleaning up items will grant you extra flower coins, and if you have villagers in your colony, they will pitch in to assist![/b]
The items to clean up are spawned procedurally, so your colony will be unique from all the others to give each player a slightly different experience!
[h3][b]Other Stuff[/b][/h3]
We have made general changes here and that you might spot if you are returning to the demo.
We have added an opening sequence, spread out and simplified our tutorials, made enemy stat changes, changed the way some skills/buildings can unlock (Please note that even though the library will give the secret to unlock something, not everything will be able to be unlocked in the demo), made tons of UI changes, and so much more!
As always, feel free to share your thoughts in the feedback forum or in our Discord server!