A new character has joined the colony!
Author: Natis,
published 5 months ago,
Hey there! Nathan the Game Dev here!
We are happy to release our first new addition to the roster! Leep O'Nardo joins the colony, and bring not only a unique twist to a new playable character, but TONS of new features. Read below for all the patch notes in v0.2!
Also, if you are enjoying the game, PLEASE leave a review! Our next goal is to hit 50 total and we can't do it without your help! Big thank you to those that have already taken the time to leave us a review!
[b][h1]EA 0.2 Patch Notes[/h1]
[h2]Character Changes:[/h2][/b]
[list]
[b]New Character: Leep O’Nardo![/b]
[*] Leep’s playstyle is drastically different from our other characters. He has +30% luck, and -20% everything else! His runs rely on good fortune to obtain rare chest, critical hits, items from acorn trees, etc. We really enjoyed playtesting him, and we hope you do too!
[*] Mighty Green - Base speed increased by 20%.
[*] Leaf Shuriken - Base damage increased by 10.
[b]New Stats: [/b]
[*] Acorn - Increases the maximum number of acorn trees that can spawn.
[*] Critical Hit Chance - Chance to deal critical damage.
[*] Critical Damage - Increases the amount of damage dealt on critical strikes.
[*] With the addition of Critical Hit Chance, Luck has a lesser chance of causing a critical hit.
[b]New Companion: Flealix![/b]
[*] Flealix is the owner of a small merchant booth (See Colony Changes) that will join the player in Arenas! Every so often Flealix will throw a useful item from his shop to the player!
[/list]
[b][h2]Skill Changes:[/h2]
[/b]
[b]New Active Skills [/b]
[olist]
[*] Decoy - Throw scarecrows to distract your foes!
[*] Sunbeam - Rays of light randomly strike around the character.
[*] Moonbeam - The glow of the moon strikes at the character’s location.
[/olist]
[b]New Passive Skills[/b]
[olist]
[*] Nice Dice - Extra Rerolls.
[*] Cast Out - Extra Cast Outs.
[*] Acorn Tree - Increase the number of acorn trees in an Arena.
[*] Strike - Crit Damage.
[*] Precision - Crit Hit Chance.
[/olist]
[b]Other Skill Changes:[/b]
[list]
[*] Molt has been changed from an Active Skill to a Passive Skill.
[*] Eruption’s weapon image has been updated to the correct color.
[*] Fixed glitch where Atomic Seed could be obtained without Repel.
[/list]
[list]
[*] Reworked casting out skills so that players can pick a skill even after casting out a skill. However, if a player casts out all 3 skills on the upgrade menu, the game will resume without the player receiving a new skill.
[/list]
[h1][b]Colony Changes:[/b][/h1]
[list]
[*] Merchant - This new structure will let you purchase an item to take to an Arena and use when the player sees fit.
[*] Villager House’s grid layout has been adjusted.
[*] Luck, Critical Hit Chance, and Critical Damage have been added to Enrichment Level stats.
[*] Cooldown removed from the Enrichment Level stats.
[/list]
[b]Colony Items Added:[/b]
[list]
[*] Log Mailbox
[*] Streetlight
[*] Metal Bench
[*] Axe in Stump
[*] Trail Sign
[*] Wide Stone Arch
[*] Green Vending Machine
[*] Leep Statues (Stone, Gold, Diamond, Ruby)
[*] Haybale
[*] Box Scarecrow
[*] Scarecrow
[*] Chunky Scarecrow
[/list]
These new items can be obtained in various ways including the Carpenter Shop, leveling up skills, or obtaining true survivals at Leep!
[b]Other Things:[/b]
[list]
[*] Added a Starting and Ending Banner in the combat tutorial arena.
[*] Tutorials can no longer be exited unless at the final slide.
[*] 34 New Achievements!
[/list]