Way of Rhea Demo @ The Steam Game Festival!
Author: anthropicstudios,
published 4 years ago,
Way of Rhea is a puzzle platformer in which you can only interact with objects in the world that match your current color. Rules aren't taught explicitly, you must discover them on your own.
The game is focused on puzzle solving rather than execution skill—you can't die, and all actions with consequences can be undone, so you're free to explore the full possibility space of the puzzle while searching for a solution.
[img]https://clan.cloudflare.steamstatic.com/images//35599024/767fbaac8e480707bd1bc87a06082c7417630bed.gif[/img]
[h2]What's Included?[/h2]
As part of the Steam Game Festival, we're releasing a free demo of the game that should go live on the store page at 10am PDT June 16th. Way of Rhea is still a work in progress, launch is about a year away, but we wanted to build a demo that felt worthwhile! It should be a quick download (shy of 50mb) and includes the following:
[h3]Vertical Slice[/h3]
The first level of the game, with full artwork, is included in the demo. It's short, likely 3-10 minutes depending on your familiarity with puzzle games, but is a good intro to the game.
[h3]Extra Levels[/h3]
After beating the first level, you'll have the option to try three additional levels by selecting the [i]Extra Levels[/i] menu. These levels are still a work in progress and as such don't have full artwork or any narrative, but we wanted to give you some more content to try out so you can see where we're planning on taking the game. We haven't timed people playing these levels, but we expect that they're 25-35 minutes worth of gameplay. If you're a really experienced puzzle solver it's definitely possible to solve them faster.
[h2]Accessibility & Supported Platforms[/h2]
While the game itself is listed as running on macOS and Windows, the festival demo only supports Windows.
[strike]Additionally, the final game will either have a color blind mode, or use icons to make a separate mode unnecessary. Unfortunately this is not yet built into the game.[/strike]
There's now a high contrast color mode available in the settings menu! The plan to add icons and/or change the silhouettes in the long term hasn't changed, but we plan to keep this option around as well.
[h2]Support[/h2]
We're a small team—I'm the only programmer! I've done my best to make sure the demo runs smoothly everywhere, but if I missed anything definitely let me know either on the [url=https://steamcommunity.com/app/1110620/discussions/]Steam discussion page[/url] or via email at [i]anthropicstudios+support@gmail.com[/i]!
Cheers,
Mason