Minor Demo Patch
Author: anthropicstudios,
published 2 years ago,
A number of minor improvements to the demo.
[list]
[*] Fixes problem where it was hard to tell if a snowcrab is holding an orb while walking left
[*] Fixes issue with final snowcrab puzzle
Fixes problem where undo/redo could cause snowcrabs to double-trigger the elevator a single time, changing its direction unexpectedly
[*] Makes colors fully customizable, improvements to all menu UI
[*] Adds a UI for replaying old puzzles (esc -> load checkpoint now lets you visually pick a checkpoint)
[*] Added new hub world graphics, added new town hall, decorated biome areas to match their biomes
[*] Added new hub world animations to call attention to gates and portals that have been unlocked
[*] Added new portal graphics
[*] Added butterflies to forest
[*] Added butterfly tutorial for first puzzle
[*] Added undo redo tutorial
[*] Removed halo toggle
[*] Fixes visual problem with the new default controller glyphs from Steam
[*] Adds new color change spinner graphics and animations
Cleaned up dialogue transition to the second biome, dialogue can now happen in the hub world, branching [*] behind the scenes as needed
[*] Busy wait instead of sleep if below min stable frame time
[*] Some mild optimizations (stats not calcualted unless requested, some matrix math optimized)
[*] Improves the undo system debounce
[*] Flashes player brightness to call attention to color changes
[*] Fixes flash on game start up, especially in big picture mode
[*] More work on puzzles that aren't included in the demo
[*] More narrative work that isn't included in the demo
[/list]