Narrative Demo Now Available!
Author: anthropicstudios,
published 3 years ago,
Way of Rhea now has a new demo! You can download it from the game's store page for free.
This demo contains new art, a first look at the game's narrative, and various polish and improvements. If you've played past demos, I recommend starting a new save as many of the changes are to existing levels you may have already completed.
[img]https://clan.cloudflare.steamstatic.com/images//35599024/ebdf8fb82aa772d2cf1adf4cbcdb76fa29216447.png[/img]
[img]https://clan.cloudflare.steamstatic.com/images//35599024/6f0464ec605209957a4979cd0c5947d561001d97.png[/img]
[img]https://clan.cloudflare.steamstatic.com/images//35599024/b6b4994595bc12b4c84a0d72daba099ab4a94f0f.png[/img]
[img]https://clan.cloudflare.steamstatic.com/images//35599024/edbfaecd1645c9362891a91cbb47016625ebfe02.png[/img]
Post Play NYC Patch Notes:
[list]
[*]Added support for adaptive vsync (hint is enabled by default)
[*]Made dialogue interaction less finnicky (widened trigger area, got rid of the requirement to face the character)
[*]Fixed a bug that could cause infinite undo loops
[/list]
Original Patch Notes:
[list]
[*] Added artwork to all forest levels
[*] Added artwork to the snowcrab levels
[*] Added artwork to the hub world
[*] Added artwork to circuit puzzles
[*] Added NPCs you can talk to
[*] Added support for Steam Input
[*] Added tutorial to teach controls
[*] Both Steam Input and keyboard controls are now customizable
[*] Added day/night cycle to hub world (not visible in demo)
[*] Added completion percents
[*] Added portal art
[*] Added a new biome with more puzzles (not accessible in demo)
[*] Fixed performance problem (mainly affected circuits level which is not included in this demo)
[/list]
Known Issues:
[list]
[*] Some scenery pieces will pop forward/backward in depth as the camera moves, the cause is known and will be fixed soon!
[/list]
[EDIT] Someone set up a leaderboard on speedrun.com for the demo: https://www.speedrun.com/way_of_rhea/