Post-PAX Patch
Author: anthropicstudios,
published 2 years ago,
Minor post-PAX patch notes:
[list]
[*] Worked around an issue where the last puzzle in the third forest level was difficult to navigate with a controller
[*] Fixed colliders in the intro area to the Hermes puzzle (you could land on top of the gate if pressing left while falling)
[*] Merged the attract mode used at PAX (not in demo)
[*] More jungle biome scenery placed (not in demo)
[*] Fixed startup crash on CPUs that don't support the `andn` instruction (part of the BMI extension to x64)
[*] Improved debugging infrastructure
[/list]
Thanks to everyone and stopped by and said hi at PAX, and to everyone who gave feedback on the game or helped us debug the `andn` issue. We're looking forward to the next show. :)
Cheers,
Mason