The Ice Biome
Author: anthropicstudios,
published 3 years ago,
While the focus of Way of Rhea will always be on the puzzles, visuals are important. Visuals are what build the world, they dictate entire vibe of the game. Without them the game loses its context, and the pieces of the puzzles lose their meaning. If you've played past demos, you've seen that most of the levels lack environmental art—we always block puzzles out before committing to them. This is also why the Steam trailer only shows off the first level!
This past month, we've started work on a new process for getting art into the game that lets us add art to the puzzles before they "go gold". We no longer have to wait until we're certain we won't tweak a puzzle to get its visuals in place.
Using this new process, we started adding artwork to the [i]Ice Biome[/i]. These visuals aren't final yet, but they're close, so I wanted to share them with you!
[img]https://clan.cloudflare.steamstatic.com/images//35599024/78f3286c82027d2eeed2ba1b965c03cb5a7dfb1d.png[/img]
[img]https://clan.cloudflare.steamstatic.com/images//35599024/595f2a3e7bc7e533488dbd28e08a3c698273cf4d.jpg[/img]
[img]https://clan.cloudflare.steamstatic.com/images//35599024/eeab2f285d489f0ec1747d835f9d888371bbb5ab.jpg[/img]
[img]https://clan.cloudflare.steamstatic.com/images//35599024/87d1c03de24010debb4af96d6dd4ee0adc58c480.jpg[/img]
If you want more frequent behind the scenes updates, or just to hang out and chat about your favorite puzzle games, you can [url=https://discord.gg/JGeVt5XwPP]join our Discord here![/url]
Until next time,
Mason