Closed Beta v0.9.0
Author: anthropicstudios,
published 6 months ago,
Hey everyone! This is likely the last closed beta release, unless we find any major issues.
This release better mixes the audio, fixes a number of alternate solutions, greatly increases the difficulty of the last two crab + circuit puzzles, and more...
[img]https://clan.cloudflare.steamstatic.com/images//35599024/fa329e0bc0a8620bba3e1e3a0fa3f0b6aba1c23e.png[/img]
[h2]Full Release Notes[/h2]
[list]
[*] Increases difficulty of the last staff+circuit puzzle
[*] Improves redundant sounding voice effects
[*] Removes in game "view log" button (no longer necessary), and mitigates related crash
[*] Tutorializes the fact that you can leave a level if you're stuck without losing progress
[*] Better tutorializes undo/redo/reset if not used
[*] Fixes annoying alternate solution for difficult crab puzzle
[*] Adds zones above some large professor puzzles where camera zooms out to reveal the entire area
[*] Fixed bug that affected the mouse cursor when the game is in the background on some setups
[*] Improved usability of the secret area, especially on Steam Deck. Added a m*****p, increased spacing, and zoomed in slightly.
[*] Made it clearer how to close the console
[*] Hides the fastforward icon when the save icon is present
[*] Improves audio mix, including turning down the select and elevator and Snow Crab voice sounds
[*] Fixed gate skill icons vanishing near edge of screen
[*] Improved visual cues in last puzzle in the game
[*] Fixed alternate solution in end game puzzle
[*] Fixed stars in the skybox looking repetitive when too far from origin
[*] Fixed an end game puzzle that had an extra orb leading to a slightly less interesting than intended solution
[*] Greatly increased difficulty of the last two crab + circuit puzzles in the end game
[*] Fixed red herring where it looked like the crab could enter an area that was not relevant
[*] Made navigable areas clearer in an end game puzzle
[*] Discovered that there is *not* a bug where the interact doublet triggers--my keyboard is just broken (:
[*] Improves fiddlyness on some of the ice puzzles
[*] Stops showing speed icons over cut scenes they don't affect
[*] Fixed a bug where under very specific setups, gates could press orbs through the floor
[*] Fixed an area where scenery was slightly blocking a puzzle element
[*] The UI showing the current song now stays around for a second after you start moving so you have time to read it
[*] Removes unnecessary logs
[*] Gives remaining untitled songs names
[*] Fixed toggle UI button not hiding dialogue controls
[*] Fixed alt solution to a puzzle in the last level
[*] Improved calculation of per-level completion percents, fixed bug where they'd be slightly off on some ice levels
[*] Adds UI explaining the various video options, and making clear what the recommended settings for most players are
[*] Fixed bug where saves from older versions of the game would load into the wrong checkpoint at launch
[/list]
Cheers,
Mason