New beta release! We've gotten a lot of positive feedback about the music, so we added an in-game Jukebox so you can listen to the tracks without having to change to hunt down the level each track is from. [img]https://clan.cloudflare.steamstatic.com/images//35599024/b21c4b8ce5fa9cca7c6c1967ec5ffe169d8f1cb2.png[/img] We also finished the dialogue sounds for The Professor, and the player. [img]https://clan.cloudflare.steamstatic.com/images//35599024/2a51464212d1235c687bb4116fcd703190050381.png[/img] [h2]Full Release Notes[/h2] [list] [*] Added professor and player dialogue sounds [*] Added a jukebox to the hub world [*] Fixed a bug that resulted in circuit gates staying open even after the orb powering them was removed under specific circumstances [*] Switched speed controls back to toggling on every press [*] Fixed minor scenery/item/collider placement issues [*] Increased size/visibility of elevator levers [*] Removed rank from stats screen, but added indicator when you beat the dev time (rank is a bit odd since you may have just left the game running, been in menus, or revisited an old save and "hurt" your rank by spending more time in it) [*] Added a stats screen tab that doesn't count time spent in menus [*] Dialogue polish [*] Added "close" button to various full screen menus that previously could only be exited via escape/B/etc [*] Fixed issue where staff would pop in/out of view near edges of screen [*] Fixed bug that resulted in stats screen layout being misaligned on old save files [*] Fixed character names vanishing when speech bubble near edge of screen [/list] Cheers, Mason