Another update to the closed beta! If you're interested in joining the beta, [url=https://discord.gg/JGeVt5XwPP]ping me on Discord[/url]. Notable changes in this release include... A built in timer (tracks total time per level as well as segmented runs.) You can turn the timer UI in Options > Game > Timer, and view the stats screen from the pause menu. Segmented runs are shown by switching tabs on the stats screen. [img]https://clan.cloudflare.steamstatic.com/images//35599024/6ee82d4e0105f073082c83626e37933e682b5936.png[/img] [img]https://clan.cloudflare.steamstatic.com/images//35599024/0dd032645650051a1e3a40f9b3195e428d4de88a.png[/img] A number of inadvertent solutions to the secrets that were easier than the intended ones were also removed, and one of the intended secrets was made more difficult. [h2]Full Release Notes[/h2] [list] [*] Added timers for speed runners. The game now counts your total time in each level, as well as a segmented time when you play a level from beginning to end, and includes a stats screen and ranking that shows totals and best of. [*] Fixed a problem where the hovered object could flicker back and forth between near objects (most recent hover now gets slight priority) [*] Discovered an alternate, more challenging solution to one of the secrets, modified the secret to make that solution required & increased the difficulty (for those that want to replay it: [spoiler]it's the looped secret[/spoiler]) [*] Fixed an issue in some crab puzzles involving teleporters left on between puzzles [*] Fixed a bug where secrets were not counted in a very specific situation [*] Fixed a problem where an end game crab puzzle was easier than intended because the crab couldn't make the jump to a ledge it was supposed to be able to reach [*] Removed a number of inadvertent solutions to the secrets that were much easier than the intended solutions [*] Fixed a problem where an end game puzzle had an alternate solution that was very timing sensitive but easier to see than the "correct" solution [*] Improved readability of the intro color/undo UI [*] Fixed some camera glitches [*] Fixed a puzzle that you could solve without getting Snowcrab out and then reset to get Snowcrab back [*] Fixed a bug where solved secret items could move and become unreachable after exiting to the main menu then returning to the game [*] Shows more controls in game, but also provides an option to turn them off [/list] Thanks for all the feedback! Cheers, Mason